- Added Wolves that the player can tame, or kill for no loot.
- Added Cookies which heal the player for 0.5 hearts.
- Weather, including rain, snow, and thunderstorms
- Pigs struck by a lighting bolt become zombie pigmen.
- Creepers struck by lightning become electrified and will have a much more powerful explosion.
- Statistics and achievements, which are transferred between worlds
- Blocks
- Detector rail and powered rail
- Birch and spruce saplings
- Cobweb
- Cannot exist in the game without inventory hacking until Beta 1.8
- New settings in options:
- Ability to change GUI size (Small, Normal, Large, Auto).
- Advanced OpenGL (Occlusion Culling: doesn't render blocks that the player can't "see", helps performance in cards that support it)
- ⇧ Shift+clicking on something in a chest will immediately move the selected item(s) into your inventory and vice-versa.
- Added Nether support to multiplayer.
- Added craftable maps.
- Added trapdoors.
- Added tall grass in certain biomes.
- Seeds are now found in tall grass; using a hoe on the ground no longer yields seeds.
- Added dead bushes in Deserts.
- New settings in Server.properties:
- view-distance
- allow-nether
- Added Sky Dimension
- Added pistons (sticky and normal)
- Added shears
- Used to pick up leaf blocks.
- Used to obtain wool from a sheep without harming it. Yields more wool than killing it.
- Sheep no longer drop wool from punching them, they must be sheared or killed.
- Silverfish
- Cave spiders
- Stone bricks
- Brick slabs and brick stairs
- Fence gates
- Glass panes
- Iron bars
- Melons
- Food
- Melons
- Raw chicken
- Raw beef
- Cooked chicken
- Steak, which has cooked porkchop's old texture. Cooked porkchops' new texture is a tan shade of the same sprite
- Ender pearls
- New seeds for farming: pumpkin seeds and melon seeds that produce pumpkins and melons respectively.
- Generated structures
- New, fractal-based biome code; added and removed some biomes while making all of them more vast than before.
- New ocean floor; random mix of sand, dirt, and clay.
- Because of this, clay is much more common.
- New combat mechanics.
- Hold-to-charge bows.
- Critical hits.
- Players can parry with a sword by holding Right Mouse
- Hostile mobs perform attack animations.
- Mobs killed by players drop tiny flashing experience orbs that add to your experience bar.
- New food system.
- Added sprinting
- Added Modding Support
[[Template:{{{name}}}|v]] - [{{fullurl:Template:{{{name}}}|action=edit}} e] - [[Template talk:{{{name}}}|d]] |
---|