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Elemental Steve

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Elemental Steves are different forms of Steve. Each form has different abilities, agility, hit accuracy, strength, jump length and jump height.

Forms

Fire Steve

Fire Steve is the first Elemental Steve that he has discovered.

  • Abilities: immunity to fire, burning everything hit by fist
  • Agility: 7 blocks per second
  • Hit Accuracy: 50% possibility of hit
  • Strength: 5 HP + fire damage (HeartHeart10px-Half Heart + fire damage)
  • Jump Length: 10 blocks from jump point
  • Jump Height: 3 blocks high

Water Steve

Water Steve is discovered after Steve was wet by water 10 times.

  • Abilities: sinking and floating in will, anti-drowning
  • Agility: 5 blocks per second
  • Hit Accuracy: 45% possibility of hit
  • Strength: 1 HP + 1 oxygen bubble removal (10px-Half Heart + drowning 1 sec. interval removal)
  • Jump Length: 5 blocks from jump point
  • Jump Height: 5 blocks high

Dirt Steve

Dirt Steve is discovered after Steve made a dirt mansion in a mountain.

  • Abilities: faster mining using fist, enemy suffocation at will, shovel damage better than sword damage, holding seeds of anything to grow them, turning into Farmland Steve when tilled
  • Agility: 7 blocks per second
  • Hit Accuracy: 55% possibility of hit
  • Strength: 2 HP (Heart) and possible suffocation damage
  • Jump Length: 10 blocks from jump point
  • Jump Height: 3 blocks high

Grass Steve

Grass Steve is Dirt Steve hit by sunlight for 30 seconds.

  • Abilities: faster mining using fist, enemy suffocation at will, shovel damage better than sword damage, holding seeds of anything to grow them, turning into Farmland Steve when tilled
  • Agility: 7 blocks per second - 5 glass panes
  • Hit Accuracy: 55% possibility of hit
  • Strength: 2 HP (Heart) and possible suffocation damage
  • Jump Length: 10 blocks from jump point - 5 glass panes
  • Jump Height: 3 blocks high - 5 pressure plates

Farmland Steve

Farmland Steve is Dirt or Grass Steve tilled using a hoe. Retains farmland element only when beside water.

  • Ability: faster mining using fist, enemy suffocation at will, shovel damage better than sword damage, holding seeds of anything to grow them, hydration through water touch, turning back to Dirt Steve when no water is beside it
  • Agility: 7 blocks per second - 15 glass panes
  • Hit Accuracy: 75% possibility of hit
  • Strength: 2 HP (Heart) and possible suffocation damage
  • Jump Length: 10 blocks from jump point - 15 glass panes
  • Jump Height: 3 blocks high - 15 pressure plates

Wood Steve

Wood Steve is discovered after Steve was not hit by sunlight and is under a tree for a minute.

  • Abilities: axe damage better than sword damage, holding leaves without decaying them, holding saplings, giving splinters to mobs and people it touches (suggested)
  • Agility: 0.5 blocks per second
  • Hit Accuracy: 85% possibility of hit
  • Strength: 1 HP (10px-Half Heart)
  • Jump Length: 1 block from jump point
  • Jump Height: 1 pressure plate high

More soon!

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